Case studies

Clarity, applied.

Honest work. No highlight reel.

They include wrong decisions, abandoned directions, long projects and work that had to be reconsidered before the result became clear.

Juha Ruokangas playing a guitar in his workshop

01Ruokangas Guitars · Product clarity

Showing a handmade guitar before anyone cuts the wood

In 2001 Juha Ruokangas was answering customers by email and making mock-ups by hand. The site listed woods, colours and hardware, but not what the finished guitar would look like. The more guitars Ruokangas sold, the more time disappeared into explaining the choices.

We built the first Guitar Builder in Flash. When Flash disappeared, we rebuilt the idea in 3D with Unity, eventually letting customers choose the exact Arctic birch top for their instrument.

By 2026, another problem had caught up with us: the only developer who understood the whole system no longer had time to maintain it.

This time, the way out was AI.

What changed

Most Ruokangas guitars are now ordered through the configurator.

Read the 25-year story

  1. 2002

    Guitar Builder published in Flash

  2. 2010

    New WordPress site. The configurator stays in Flash, a risk we knew about

  3. 2015

    Flash is gone. The 3D rebuild begins in Unity

  4. 2023

    Guitar Creator runs in the browser with individual flame birch tops

  5. 2026

    Finished with AI. Browser version live, apps prepared for App Store and Google Play

My role
Design and direction · Product thinking · UX and UI · Information design · WordPress · Unity · AI-assisted development · Photography · Video · Copywriting
Relationship
Working with Juha Ruokangas since 2001, with Juha Javanainen (programming) and Jarno Vesa (3D models)
Recognition
FWA Grand Prix 2019, plus FWA awards for UX, photography and copywriting · Grand One 2010 · MindTrek 2004

02Coleaders Community · Brand clarity

The client asked if we could leave the logo off

A logo I designed too quickly, a client who didn’t want to use it, and what happened when I went back to the step I had skipped.

Coleaders Community event, members seated in a circle

2024 · First attempt

A new community needed a logo and materials before its first event. I had the idea during the first phone call and reused familiar typography to deliver quickly. When I sent the event badges, the client asked whether the logo could just be text. They were right. It looked finished, but it didn’t represent the community.

2025 · Second attempt

This time I surveyed the members instead of guessing. I asked what Coleaders felt like and why they were there, not which logos they liked. One thought kept returning: growth through connection. A quieter palette, three typefaces and a logo based on Suiseki stones followed from it.

What changed

The question went from “can we leave the logo off the badge?” to “how do we keep the identity intact?”

An in-house team now produces the everyday work. I’m invited back to help keep it coherent.

Brand clarification · Community research · Visual identity · Colour and typography · Identity guidelines

Read the Coleaders case

03TripSay · Product direction

When good ideas outgrew the structure

TripSay was an online travel service built by experienced travellers. It had features competitors didn’t, including real-world material from services such as Flickr. Over time, the ideas made it dense. The structure hadn’t caught up with what the founders knew, and using it felt like research.

We rebuilt the experience around the moment a place catches your eye. Instead of starting with information, people could first explore the kind of trip they wanted and compare the details afterwards. After the redesign, the team had a much simpler way to explain what TripSay was and how people should use it.

What happened next

The redesign received three Grand One honourable mentions. Soon afterwards, the iPhone changed how people planned and experienced travel, and the whole category began moving towards mobile.

The case is worth reading for a different reason: it shows what happens when a product contains more knowledge and ideas than its structure can comfortably carry.

Read the TripSay case

Toy airplane on a travel map of Palma
Product
Online travel service
Work
Experience concept · Information design · Visual redesign
Period
2008–2009
Recognition
Grand One 2009: B2C service, Information design, Startup

04More selected work

A few other projects from over the years.

Mobile product design2012

Scoopshot

A mobile service connecting photographers with real-world photo assignments.

Case in preparation

UX redesign2011

Pelaaja.fi

A redesign built around more content, less navigation and a stronger front page for the gaming publication.

Case in preparation

Digital experiences

Habbo / Sulake

Flash-era campaign experiences for Sulake, including Habbowood II and One Million Habbo.

Case in preparation

Awards

Awards don’t prove excellence. They reveal what it took.

The case studies show the rest.

Ruokangas Guitars

  • FWA · Grand Prix2019
  • FWA · Best UX, Best Photography, Best Copywriting2019
  • Grand One · Honorable mention, Information design2010
  • MindTrek · 1st place, Innovation2004

TripSay

  • Grand One · Honorable mentions: B2C, Information design, Startup2009
Additional recognition · Fortum Muuttaja, Habbo, Scoopshot
  • Fortum Muuttaja · M&M Grand Prix · Grand Prix, Best Customer Service2000
  • Million Habbo · Grafia · Yearbook, Digital Media2005
  • Habbowood II · Grafia · Yearbook, Digital Media2006
  • Scoopshot · Appy Award · Design Excellence2014